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Partner Guide - Executor

MadHatter263

Executor (Brave)




Skill 1 - Lunge: The basic attack all 3 Executor's share. Attacks 1 enemy with a 20% chance to inflict an injury debuff for 2 rounds.



Skill 2 - Killing Time: Attacks an enemy 6 times. Each attack has a 25% chance to inflict a random debuff for 2 rounds. The debuffs stack.



Skill 3 - Assassin's Nature: Deals 50% extra damage to enemies with 30% or less HP. When he kills an enemy he recovers 100% of his action bar and 30% of his HP. For each partner there is a 50% chance to recover 50% of the action bar.



Leader Skill: Increases all partners attack by 33%.




War Pattern Recommendations:


OPTION 1: CAT / CORSAC


Rationale: High damage skills have cool downs of 2 and 4. More speed = more attacks = more debuffs. With the action bar speed up, he should be the faster partner on the field.


L HAND: SPEED

HEAD: ATK%

R HAND: HITS


SUB STATS: You want to get as much extra HP and ATK as you can.


OPTION 2: BADGER / WOLF


Rationale: High basic attack coupled with high CR and CRD has potential to one shot many enemies.


L HAND: SPEED

HELM: CR or CRD

R HAND: ATK%


SUB STATS: HP, you need lots of extra HP and ATK%. More CR is just gravy.


OPTION 3: SAYA / HIPPO


Rationale: Skill 2 attacks 6 times. With SAYA 25% chance to stun, it's almost guaranteed. HIPPO for extra life to keep him alive for stunning enemies.


L HAND: SPEED

HELM: ATK%

R HAND: HITS


SUB STATS: SPEED, ATK and HP.




Executor (Wise)



Skill 1 - Lunge: The basic attack all 3 Executor's share. Attacks 1 enemy with a 20% chance to inflict an injury debuff for 2 rounds.



Skill 2 - Heart Ripper: Attacks an enemy with 50% chance to reduce def for 2 rounds. It can also ignore 50% enemy DEF and steal 15% of their action bar.


Skill 3 - Killing Mark: Each round friendly and enemy partners who have less than 50% HP will give the Executor a killing mark. Each mark can increase his speed, attack and CRD. He can stack 10 killing marks, which would be +100 speed, +500 ATK and 50% CRD. If he has 10, he revives with 10% HP.


Leader Skill: Increase all partners CR by 24%.



War Pattern Recommendations:


OPTION 1: BADGER /WOLF


Rationale: With killing marks, he gains significant CRD and ATK. Since he gets up to +100 speed, this yields high damage. Especially if you use him as a leader for the +24 CR.


L HAND: ATK%

HEAD: CR or CRD (If you can get over 80 CR without it, use CRD).

R HAND: ATK%


SUB STATS: Get speed in the sub stats. In my opinion, this partner doesn't need more than +30 speed max. HP% too, you don't want him to die in one shot, you want him to one shot them.


OPTION 2: SMILODON / WOLF


Rationale: High basic attack and CR. Relies on the CRD bonus of the killing marks.


L HAND: ATK%

HELM: CR

R HAND: ATK% or HP%


SUB STATS: Just like option 1, Speed and HP%. CRD if you can.


OPTION 3: RABBIT, HIPPO, LION


Rationale: This is a unique build for specific teams.


L HAND: ATK%

HELM: ATK%

R HAND: RES%


SUB STATS: SPEED, ATK and HP.



Executor (Wild)


Skill 1 - Lunge: The basic attack all 3 Executor's share. Attacks 1 enemy with a 20% chance to inflict an injury debuff for 2 rounds.


Skill 2 - Heart Ripper: Attacks an emeny with 50% chance to reduce def for 2 rounds. It can also ignore 50% enemy DEF and steal 15% of their action bar.


Skill 2 - Assassin's Origional Art: Randomy attacks the enemy with the most buffs twice. First attack steals all buffs, second attack does a boat load of damage based on how many buffs were stolen. If 3 buffs or more are stolen, there is "splash damage" to all enemies. This is much like "cleave" in other games.


Leader Skill: Increase all partners ATK by 33%


War Pattern Recommendations


OPTION 1: CAT / WOLF


Rationale: Since he deals splash damage (with skill 3) and steals buffs, more speed = more damage to the enemies in the sense of disabling them. His damage isn't too bad with this build either.


L HAND: SPEED

HEAD: ATK%

R HAND: ATK%


SUB STATS: HP%, CR and CRD.


OPTION 2: BADGER / WOLF


Rationale: Same concept as option 1, except relies on CR and CRD in combination with SPEED to do damage.


L HAND: SPEED

HEAD: CR

R HAND: ATK%


SUB STATS: SPEED, HP%, CRD.


OPTION 3: BADGER / THERA


Rationale: By not having much speed, you are dealing more bulk damage in one hit, hopefully to one shot the enemy. THERA to protect against those pesky debuffs and such.


L HAND: ATK%

HEAD: CR

R HAND ATK%


SUB STATS: SPEED, CR, HP%. Try to get as much HP as possible, he's not fast with this build, he needs to be able to take some damage.

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